Does Hopscotch translate the absolute coordinate system of a Set Position block into a relative, device dependent coordinate system?
In other words, how does Hopscotch handle different devices with different screen sizes?
Say that you're coding in Hopscotch on an iPad and Set Position of an object to 384,512 (centered). When someone else plays your project on an iPhone (smaller screen) or iPad Pro (larger screen) does the object still show up in the middle?
Has anyone with multiple different devices tested this?
Note: The Width & Height properties could be used, but I'm specifically wondering how Hopscotch handles absolute numbers for positioning.