Idk if this was coverd but help

Project link:Help by Dragonsarereal

I am trying to get the variable killed to increase by one each time you kill an object but it continues and increases it like 10 times per kill.

Screenshots of code: just look at the project

try adding this for every chillanna

So just copy paste it(inside text 13) and change the chillanna to all of the chillannas in turn
Except the one in the car ofc lol


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