@Ian @Liza @Alish

hopscotch
forum

#1

@Ian @Liza @alish is this all the hopscotch team or is there more need help with hopscotch servers? I am asking because I have been noticing peoples profiles do not have all of there projects and you have to searches up need help with these servers?


#2

There are other people on the Hopscotch team, like @awesomeonion @thomas @Rodrigo @asha and more!

These folks aren't as active on the forum because they're focused on building the app, whereas @ian @alish and I are focused on building the community. Woot!

We are working on our servers since, as you know, they've been down a bunch. I think we're good for now but really appreciate your offer to help :slightly_smiling: :slightly_smiling:


#3

Do you know about the "invisible project" glitch? MagmaPOP has been having that with one of our collabs, and apparently it shows up through a link or when you search it up, but it's not on MahmaPOP's profile page!

I will send an email today, and I think @Ian would handle this better, as he is in charge of bugs (I think).

Meanwhile, @MagmaPOP, can you explain it more? :grin:


#4

As explained by @ian via email, it's not a glitch. Projects with tons of code or text are slower to "go public" than others with simple code. This is because if a project has swears, then THT or the bot has to eliminate it. That's why if I publish a drawing it will be seen immediately whereas if I do a Illuminati consparicy it takes forever. (It's STILL not published D:) If @MagmaPOP s project has lots of code (judging that it's monopoly, it's going to be a TON) I think this why.


#5

Also, projects can be unpublished if they contain certain words. This filter is not perfect and sometimes bans projects that are okay. For example, @mamgapop's monopoly project was recently banned by our filter incorrectly. I just republished—let me know if this solves the problem.


#6

No, I don't see if :frowning:


#7

Never mind, it just popped up for me. Thank you @Liza also, when is phone version coming out?. Just wondering :open_mouth:


#8

I think mid 2016


#9

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