Don’t know if I can do this… but…
Send your games here! I will play them and rate it by:
- Complexity
- Originality
- Effort
- Performance
- Clarity
- Design
- Fun
- Difficulty (how hard it is to play)
Don’t know if I can do this… but…
Send your games here! I will play them and rate it by:
https://c.gethopscotch.com/p/138dj7ly1e
Play this on the web explorer! It’s my newest game so I want tons of opinions!
Sure
Sorry the explorer and app server’s down (explorer says ip adress not found, app says sadface community not loading)
No it works just try again because I can play games on both right now (but the app version has its images glitches so don’t use that)
Oh it might be your Internet then
Then how am I replying to you? (Sorry if I offended you)
Anyways your game loaded in the explorer, i’m gonna play it (or speedrun it…)
Different apps require different levels of connection sometimes, the forum always needs a weak connection but something like Hopscotch or any other game it needs a stronger connection
when I play it on the web explorer everything moves really fast sooo idk maybe the fps is higher which is why it’s doing that?
It might happen to you or might not but if your ninja falls really quickly then it’s not me
Complexity: 9/10. The game feels confusing at first, but when I get the hang of it, I start to understand it.
Originality: 10/10 I never have seen a ninja-themed flappy bird game before. Bravo!
Effort: 8/10 It looks like alot of effort was put into it, considering each level, section, etc.
Performance: 7/10. Although the game is good, there was some bugs. First, the loading transition being stuck or delayed. 2, the ninja surviving for a couple of seconds (teleporting when hits the ground).
Clarity: 6/10. I don’t know, the game instructions are a bit confusing to me. Sorry if this offends.
Design: 8/10. Nice pixel art!
Fun: 7/10. Quite fun, but it kinda gets repetitive when the levels get too long.
Difficulty: 6/10. This is easy, but most of the time it’s challenging when the ninja flies too high and bumps. Also the tight pipes.
Total: 61/80. Honestly it feels like a nice score. The overall game was nice, but it was a bit challenging. Congrats! Have a mushroom.
Isnt this because the temporary shield at the beginning
Yes that’s a feature so you get prepared before heading right into the game
Play the adventures of croton
link?
Complexity: 9/10. The game feels confusing…
Originality: 6/10. I feel like it’s flappy bird but with more minigames and options.
Performance: 7/10. Game is good but it’s kinda a game but with images to make it better (sorry if offends)
Clarity: 6/10. Game instructions are quite confusing
Design: 6/10. Cool pixel art! But it’s confusing too…
Fun: 8/10. Fun, but it’s hard and kinda repetitive
Difficulty: 8/10. Why does the “blob” jump so weird?? That’s why I keep on losing, the blob doesen’t have realistic gravity…
Total: 50/80 The game feels confusing but you tried your best.
I rate this as: 6 out of 10
Ok thanks! This will help me improve my games, and give me priorities! No offense taken, I kind of figured that my game instructions were not clear, and my pixel arts were not. Consistent. Thanks for the review!
I can help you fix the issues.
Good ideas. Maybe, for the blob, I can make the y speed increase every 0.05 secs or so, and that when you tap, set y speed to zero
You know what, ima feature you in credits lol thanks for the help.
I meant make a y velocity that decreases everytime and set the y position to the y velocity, then whenever a player taps the y velocity goes 20