How to prevent Bugs on drafts (IT WORKS!)

#1

I've noticed that a lot of people have experiencing plenty of problems on drafts. And if you want to prevent this you must
1. Duplicate an old draft depending on how many future projects you're planning on making.
2. Delete all the code on the projects and it'll be normal, and won't experience any bugs.
3. If it lags, leave one object on the old draft (so that the draft doesn't delete since there's nothing there), exit the project, double tap swipe up hopscotch, return to it and reopen the draft. Delete the one object you left there.

13 Likes
#2

20 times ?! That's a lot! But first reply and like!

3 Likes
#3

It doesn't have to be. It's just however many project you're planning on making.

3 Likes
#4

I think all of hopscotch should see this.
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3 Likes
#5

Cool topic :D this would be really helpful

2 Likes
#6

Smart! Thanks for the tutorial! :D

1 Like
#7

@Thinbuffalo, I've been doing this since flappy golf.

#8

Silently tags @pandablossom

2 Likes
#9

Okay. Thanks @BlastFusion!

2 Likes
#10

Sure, using an old version works (I've done that too like when they briefly tried to force all new drafts into portrait mode) but you're missing out on new features like self references, which are game changers.

Thanks for the tag. I appreciate it.

1 Like
#11

Oh gosh. I'm half way through this game which might be considered for like game changers.

And didn't have self references in variables, sadly. But it appears that self references appear in the when self bumps _ code.