So, the old scroll method is broken with the new update.
There is a simple fix, adding a wait milliseconds 0 block in between the variables. If you are wondering “what the monkey is GCC talking about” then here’s a very basic and bad scrolling tutorial.
Present are a bunch of blocks
These are the basics to scrolling. See how I added the wait block. This calculates the distance from last touch x between two frames. Since variables don’t count as frames anymore, this was, obviously, broken.
Ack, my objects aren’t scrolling and I implemented this code! What’d I do wrong?
Make sure you added this code! Else it won’t work
This is for Y scroll and the other was for x scroll. I apologize for doing that. Make sure that you have the same variables and they are in a repeat forever block.
Hope this helped you if you were confuzzled. This is just to notify people who don’t already know about this change:)