This is a quick tutorial that I thought of just recently on how to make a Whack-A-Mole game. The game would include 5 holes with characters coming out of them. When the character jumped out of the whole, a variable about the character would change depending on the %Invisibility. Like if %Invisibilty<1 then Set (Variable) to 1. When the variable is 1 it will count as a point and then it will set the variable back to zero. When the variable is zero the %Invisibilty should be set to 100. You can also modify these to make a game that you can expand on pretty easily.
Ideas:
Different characters give you different amounts of points
Some characters give you negative points
Make an animation for something coming out of a hole instead of Invisibility
Make a Whack-A-Mole machine that the objects are coming out of To Make the project look better
.
If you guys like these kind of tutorial topics I can make more of them. @OMTL @POMTL @TheCoders
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code example? <ijwqdijwqdijwqij?
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What do you mean? Whuuuuut
Do you have screenshots, or a link to demonstrate your tutorial?
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Well no I am just explaining it but I can make screenshots if people really need it.