How to hide a specific clone from screen?



Hi all!
I am trying to create a simple game where the hero collects items to get points. My issue is that when I execute the code where my character bumps to a cloned item character, instead of deleting the cloned character (item), all the cloned items get deleted.

Can you help me?

Thank you,


I'm pretty sure this is impossible with clones, you would probably have to create abilities and different characters for each individual item, :neutral_face:


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just kidding... its


🤓 Hi, thanks for your comment. It would help me a lot if you can elaborate more on your comment.


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Just use another character, then.


Sorry, I am a noob!...let's say that I create a variable and increase it for every cloned object. When I check if my character bumped into one of the cloned objects, how do I check this? How do I get a reference which cloned object to hide?

Thank you for your time and help.


Sorry, I don't get what you mean.


You can check the code I did here.
An individual flame clone disappears when hit by a water drop.
Just study the code to learn how it's done

And you can thank @seawolfwerehorse for inviting me to the discussion.
You don't have to change a variable for each clone either.
The clones already occupy different y positions when they move.
I check the y position of the clone when it's touched by the water drop.
I won't explain any further. You can check the code.

@Phase_Studios you wanted to make a Bloons td game a while back but you were afraid of how difficult it would be to code for clones to be destroyed. If you look at the code at the link i placed you'll see it's not that hard to make individual clones disappear.


Well, maybe @MagmaPOP could help, because the Minecraft Maker involves clones.


Thank you, I shall try what you suggest. Happy new year!


Happy new year to you as well