Hi! I’m trying to make a Magic 8 Ball game, and I want to make a loading screen, but I don’t have any ideas. I also have NO idea how to transition from the loading screen to the main screen with the play button. Can you help me?
This is a loading screen that I have made, and I think that it’s pretty cool:
I would grab the link, but I need to go, sorry. Tag me so I can post the link tomorrow.
Here’s one general method:
Set up objects for the loading/start screen in their When Game Starts events.
Do what ever you want to initialize main screen objects in their When Game Starts events, but make them invisible
On the loading/start screen add the “Play” text with a When (self) is tapped event
- In that event, Set (play) = 1
- Then immediately, Set (play) = 2
(This makes the When Play = 1 events for the main screen objects execute only once, just like a When Game Starts event)
Turn objects for the main screen visible in a When (play) = 1 event, where Play is an iPad variable
If you need, you can have a conditional to check if Play = 2 to know that the project is on the main screen
Thank you! This helps a lot. I’m kind of outdated with Hopscotch.
I made a loading screen tutorial a few days ago!
Should I post the link?