Help! I’m making a 3D game but I need someone to help me with the movement

help_me_please
3d
codeproblems

#21

Don’t tag omtl 4 this. Just pomtl :wink:


#22

Oof Why not tho
Oof What’s omtl meant to be tagged for


#23

@FearlessPhoenix your help would be awesome!


#24

If your new, I suggest you check out the #faq tab. (Tap it to see projects under it)
It’s meant for people who are new here. It has answers to the questions people have
Trust me if you don’t know something check there or use the search bar, you’ll find the answer your looking for ^w^


#25

That didn’t answer my question…


#26

Hey @CreationsOfaNoob, is tangent useful when turning 360 degrees on a 3d game?


#27

That is a weird question


#28

Yeah I know, but I found out tan can make objects get automatically to the other side, look, cos makes a weird bounce then goes to the other side if variable is always decreasing by 1, sine does almost the same, but tangent, when finishing the bounce, goes to the other edge of the movement


#29

Hmmm… Interesting.


#30

@Hopscotcher check this


#31

All circles are being tested with the same variable decreasing


#32

Ha get rekt I already saw it. I get what you mean now.


#33

Here’s a link: https://c.gethopscotch.com/p/100fhz53ki
It doesn’t onebox because the link is on the same line as other raw text.


#34

W.O.W.
This how hopscotched trolls people


#35

What does W.O.W. stand for?


#36

Just as a sing of SURPRISEMENT


#37

Not an acronym (sorry)


#38

Try selecting all then quoting @Hopscotcher


#39

of what?
Goodbye


#40

W.O.W.
This how hopscotched trolls people