Getting closer to 3D



On here, I'm going to give you ideas to make your game look 3D (even though it will be 2.5D), and this isn't going to be a cloning text thing. If you don't have a subscription (like me) you won't be able to do everything. Anyways lets get started:

See the landscape on this game and how it is flat? This is a flat image of a track viewed at the angle of the camera, and this can relate to Hopscotch. Also ignore the skybox and sprites. This is something that has never been done before, but I have an idea on how to do it (if you have a subscription).

Okay, so see the huge soccer ball and the small square? The big soccer ball would be the background, and the square would be the sprite. Also, the background would be a 'angled image', more about that later.

So I just pressed the up button on the controls, and the soccer ball went down, giving a illusion that I went up on the map.

On to the 'angled image' thing. Take a second to look at this image:

Take a closer look and you will see how the whole 'ground' is flat, and there are overlays like clouds that are also flat. This is an example of what I like to call a 'angled image'. My definition of it is: An image that is flat that gives the illusion of depth and distance. Let's apply this to hopscotch, you can make your 'angled image' and put it in the hopscotch game, add a sprite (like I did in the soccerball photos), and you have a simple 2.5D game, which you can add more features too. This is my example of what you could do with images.

Now I'm sure you've seen MagmaPOP's 3D characters, if you could apply that to this game then your game would look awesome with the 'angled image'. So anyways that is how I think 3Dish games can be made in Hopscotch, and no one has ever done it! Now if you want to use this, at least give me a little credit, but thanks for reading on my idea of how 3D could be replicated in Hopscotch.

FC (frequent comments):

"If you use this there will be lag"

I don't think there will be lag because I think emoji is a image file, and if could move that soccer ball, then I could move a image. Don't mark my words on stone, but I don't think it would lag.


Kewl topic :blush:


Very nice topic!

The ideas on this topic are great. The only problem would be lag, and lag's the enemy of all projects.

Let's see if we can find a slightly un-laggier way to do this, because the concept is great!


@ChocolateFox Thank you!


@XiaoMiaoMi I don't have a subscription, but I think if someone who wants to do this makes it simple, it won't lag as bad. But anyways thanks!


This is an amazing idea! As Shive said, I think the only problem would be the lag :| If there were a way to fix the lag, that would be great! I hope someone is able to make this :slight_smile:
You deleted your post? Why?


(Sorry I deleted my post, it didn't have the reply box thing.) If the person would simplify the project and cut down some code, it would be at least half decent, but thanks for the post!


After I make my Halloween game, I'm planning on making Mario kart, but simplified.


Awesome! I'm definitely going to check it out.


This is a super cool topic! It's cool to think about hopscotch in this way, 3D could be much closer now. :smile:


Yes there is transperancy in the clouds. Also shadow plays a big part in the appearance of depth.


I really like your idea! :+1:


Please don't share personal information.


Thank you! .........


Amazhang Topik! :thumbsup:


Thanx youzeszz allotott


You're even more welcome :stuck_out_tongue:

Belated welcome btw! Tag me anytime!


Okay! You actually responded very quick. :lion_face:


Yeah.. I welcomed you on your second day... so quick :joy:



Thanks for checking this out! :slight_smile: