Ok pretty big patch with bugs and random stuff, and also milk ig
Update Log - Beta v0.0.4
-Added a $ to the Pasta Bots price (HOW DID I FORGET THIS?!?)
-Fixed a bug with Pasta Bots
-Removed the TookYouLongEnough code due to bugs
-Added the new stuff from 0.0.3 and 0.0.4 to the info button (HOW DID I FORGET THIS AS WELL EEFUIWDHOD)
-New Item: MILK! When used, instantly doubles your cookies. I have a bit more use planned for it later, but for now I’m keeping it simple since I want to get out smaller updates.
-New Code: “HeCameBackWithTheMilk” Very long, but gives you a free milk!
-Next update will either be like one new building or saving! I wouldn’t bank on it being saving, but I’ll try!
I haven’t tagged you yet for updates to WWC, I currently mainly only tag Spy Guy 96, Tri-Angle, and Alboy, but I’ll remove you from the tags for beta updates to my previous games like TAOS. I haven’t been doing many updates to that, anyways.
Ah I see what you’d like there. We currently don’t have an easy or straightforward process to transfer projects from one account to another though, unfortunately. I’m not sure if it’s been done before.
Speaking of that kind of thing- i dont want this now but would it be possible to remove the remix sign on the top right of the project? I started Mathito on my normal account then moved it to my coding account, so it has the remix sign, and i was wondering if it was possible to remove that sign after it was published.
The player is now invincible for a split second after landing on a solid or semi-solid tile after ground slamming. This is to prevent a bug where Khrusher would be able to damage the player through a semi-solid tile like “Semi-Solid Platforms” or “Vanish Blocks”
And before you say it, you cannot damage some enemies through semi-solids. The only ones you can defeat are the ones that don’t require any special attack.
A simple Cookie Clicker game! @Wild_Animals check it out
I know I haven’t been online in 6 months, but just wanted to create a quick project.
Might be online here and there but I’ve been offline for a while due to me being busy with school.
Here’s the project:
Based off of the original game
Made in under 2 hours
Try to get your Click Speed, Cookie Quality and Cookie Energy to 100%
Each upgrade increases different stats in different amounts.
Chuck will now slow down when it’s near its target, and only speed up when it’s falling behind. This makes it so they don’t miss their target so many times. The best way to deal with them it to try and defeat them as soon as possible. You get 5 coins in doing so.
I was going to have it change its projectile trajectory based on its speed, but I decided not to. Besides, it’s not like the levels are going to be big open fields, right?
I actually don’t like this update, believe it or not. /srs
It makes my level so unnecessarily harder then it was before. I don’t even know if it possible now, because it takes longer to move, and you might run out of Chucks to bounce on. And its harder just to stay on the Chucks.