First person 3D game on hopscotch?


#1

Hello world.

I want to be the first to make a first person 3D type game. And what will it be? Portal of course!


Now of course there's no 3D engine in hopscotch. But should I try making the illusion of 3D? Like when you move forward they grow. Or should I make a little ball and you have to solve puzzles. I don't know what's eaiser.

  • Dude. 3D game no questions
  • 3D game
  • Puzzle!
  • No way you can do that, do the puzzle

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#2

Maybe make the room a bit more like this?

Just a idea, but that looks awesome!

P.s don't use my drawing xD


#3

i tried.... But failed


#4

I want to do something like this, but I don't have the subscription.


#5

If you want, I can help. Me, you, and @PixelMaster64 can work together!


#6

I started this when I did not have the subscription

the title shows.
And I had the same as right now!


#7

3D has already been done


#8

I mean because of the portal gun and stuff.


#9

But it's 3D in first person!


#10

Wut wut wut ok

Um but like at skool or like sharing projects?


#11

Yea dat has already been done


#12

I mean by sharing the project. But first let's get the ok from @MrHotdog64


#13

....

I can... um

Draw

If u need

I dun wanna code cuz I left 4 2 months for a "coding break"


#14

I did a first person simulator long time ago. It was coded by Grow by-blocks.


#15

Wow!
I'm actually working on a 3D engine at the moment, but it's not good enough for a game yet.


#16

How do you mean?


#17

ppl have made first person 3D projects before it's not the first time :D


#18

First person 3D

I never said normal 3D


#19

@CreationsOfaNoob
Are you working on parallel or perspective projections? with real-time translations & rotations? using objects/images as characters or drawn graphics?

I've been playing around with 3D projections recently as well. So I'm curious what direction others are going.


#20

I actually don't know that much about how you normally do to show 3D in programs.

Before starting, I tried to search it up but didn't find that much information of use.

I can't really answer those questions that is about more advanced stuff, since I made the technique I use myself.

But some of them I can answer.
My project uses drawn graphics, with a lot of clones that render one pixel each. I'm probably gonna change the way it works totally before having something that is actually good enough to use in games.