Tips with finding values
Edit: This trick isn't really relevant anymore with the new update since finding objects is much easier I'll leave everything from the trick here at the bottom anyway in case you have an older update.
Now if you want to find values of different objects, all you have to do is scroll.
The Problem (in the older version)
Have you ever had a project with values in different objects and had trouble trying to find them so you can use them?
The Problem (example):
For example, let's say you have a project with a lot of objects and the first one you dragged out is Bear:
You've dragged out a lot of objects in between as part of your project (here the bunch of Text objects represent the heap of objects).
And say now you've just dragged out Banyan last. You would like to add a rule for Bear that makes Bear do this code:
Set Position to X: [Banyan x position], Y: [Banyan y position]
BUT once you've started the rule, you see that it will take forever to go through the values for all the different objects to find Banyan's values.
Pressing the right arrow (above in the picture) until you find Banyan's values would be a little tiring, especially if you have a lot of characters in between Bear and Banyan.
This is because objects are listed in the order they were dragged out. You might have also noticed this is the same with the Whens menu too:
In the picture above, you can see the objects are listed in the order I added them. Bear is first and Banyan is last.
And the problem is when I'm trying to go through the list of values for each character, I have to keep pressing the right arrow until I find Banyan all the way at the very end.
So I'm going to show you a way of getting around the problem with values of different objects!
Continuing the discussion from How to make a long game on hopscotch: