There’s really no point to the custom art editor as it is, IMO. Games don’t use hand scribbled images.
It really needs to be a SVG editor. That would be an entirely different story.
And maybe with the proposed ‘Edit’ capability, users could even edit the existing shapes & characters. Or not, but a vector graphics editor would add significant value to the subscription…
I’ll disagree with the idea that “there’s really no point to the custom art editor as it is”. Its’ purpose is not for the user to spend hours editing a SVG file, or putting another concept (vector graphics) in user’s head when you’re just starting up. It is the way it is in order to give a quick start for you start playing around and make something the can play with.
Not saying an SVG is not needed, just saying that the drawing editor has a purpose.
If you (THT) designed the interface appropriately, creating a simple graphic would not take hours, nor would the user need to understand what’s going on with vector graphics under the hood.
A good objective to be sure. With the loosest of definitions, can a user draw “something”? Yes. But can a user draw something they want to use? Generally not.
So we’ll just have to agree to disagree as to whether or not the custom graphic pad has value as is. For me (a paying customer who has tried to use it) it doesn’t accomplish the objective and it doesn’t add value.
Yeah, that would be a good idea. In Scratch, you are able to edit a sprite’s appearance, so it makes sense that you should be able to edit a custom image or drawing with Hopscotch.
Btw do they still have the cropping feature for the images?
Good idea! I haven’t experienced this obstruction before, since I don’t have the subscription, but thanks for letting everyone know so THT can notice! I really hope they can patch it up soon for you.