Draw a trail only works once per frame (open)

iPhone 8 iOS 13.1.1 Hopscotch version 3.37.4 player version 1.3.1
If you want to draw a trail art really fast, it makes sense to turn it from something like this

Into something like this
Which you’d expect to do the same thing but faster. Instead it draws a purple dot. Here’s a better example:
This code

Draws this

I think the horizontal green lines are probably because I put the sweet positions for the trails in the draw a trail blocks but that may be wrong. But you’d expect it to draw this
And if I change the code to draw the whole screen in one frame (ish) to this

Edit: Draw a trail blocks are empty. That could be the issue I’ll check
Edit 2: same result with set positions inside of draw a tails!
Inside a custom rule, then put five of that custom rule into another one and repeat that until you have 625 of the original rule and it draws a white screen.


Oh I noticed that too. If this gets changed we could load games and trail arts much faster. Everything in one frame in fact.

We can right now, but only through use of clones, and one can’t happen relative to a previous action.


I am on an iPad right now


And what does that have to do with this bug? HS is the same for both devices right now, at least with bugs like this.



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