Ok, so I've discovered how to make Double Tap detectors!
Using this you can say, tap the potato to mash it, or double tap it to cut it! This code that I will show also detects taps, and it can tell the difference.
It's so simple, and I've never seen anyone do a double tap before!
Here is the code:
These are the rules you put for the thing that get tapped/double tapped.
When Character is tapped Increase Value (Tap) By 1 When Tap=1 Wait 250 Milleseconds Check Once If (Tap)=1 Set Value (Tap2) To 1 Else Set Value (Tap2) To 2 End Set Value (Tap) to 0 Set Value (Tap2) To 0
These Are The Rules For The Character That Reacts To The Tap/Double Tap
When (Tap2)=1 Do Whatever They Do At A Single Tap When (Tap2)=2 Do Whatever They Do At A Single Tap