I’ve noticed the last few days that objects that don’t change their size by using set size seem sort of blurry, so I made a project to test and I’ve discovered that objects that aren’t changed in size are significantly more blurry, even more noticeable at smaller sizes.
Resizing them manually in the editor keeps them blurry unless you use a Set Size block or Grow block. Shrinking them has no effect, and they stay blurry.
Steps to reproduce:
- Create two objects, or a clone of one and size one up a tiny amount.
- play the project, the default one should be more blurry.