Creations of a Noob Dust Sim WONT WORK


1.Maybe a topic wasnt needed?
2.You should have tagged him


Yeah, it is a common issue with Hopscotch, especially with projects that use a lot of clones.


It does it every time.


The game crashed so bad for me that my computer slowed down! Maybe you should try to check the code?




Too many clones
Happened to me after the only time it worked :confused:


I REALLY wanted to play that project, cause I knew it would be good based off of who made it. But the same thing happens to me!


Yeah, sorry about that. It usually crashes the first time I open it, but upon restarting (after like 3 seconds) it works.

This probably has to do with the clone spawning method (512 clones in 3 seconds), but it might be fixable. I'll look at it later :slight_smile:


512 clones in 3 seconds? :open_mouth: that is awesome, how does that work?


@Valgo invented the method, here's a link to his tutorial :D


Ooh I have come across that, thank you!

And also, the modified project you made is very cool, I didn't realise it would look like that when you mentioned it here on the forum!


Hmm, it turns into a black screen for me; the options don't work at all when I try to toggle them, either. :o


So far, the game seems to work for you. The black loading screen is supposed to be there, and it usually freezes while creating the clones. For me, it usually works from there, but it seems like yours freeze totally.


Mine freezes totaly as well do u want a screan shot btw the clone thing is like awesome


Hmm, I've opened projects with more clones before created by Valgo's clone thing. It's odd that it doesn't work in this project.


Yes, I know

I think it might have to do with all the dots covering the screen (around 9,000)


I was thinking about opening it, editing it with a slower cloning method if that is part of it crashing, then playing again just so I can see it, even if it takes longer to load. except I don't know what to edit hmm...


Edit the empty text above the middle of the screen. Just remove all rules connected to Valgo's method and do the regular one.


Ooh okay, I did try to do that as well, but was unsuccessful the first time (it continued to display Womp) probably because I didn't do it correctly. I will see again, thank you :slight_smile:


I mentioned this topic in the new bugs announcement: