Creating too many clones of a text object causes the project to womp

When you create clones of a text object like for example with this code:


it causes the project to womp. This can be really annoying if you create 25 to 300 clones of a text object every level of a game. This only really seems to affect objects with text set.

11 Likes

+1. Sometimes restarting the project stops it from womping again, on certain projects, I suppose.

8 Likes

Usually restarting can make it worse. Not sure if it’s related but one of my projects I can only play one. If I edit it and try to play the new version it just shows a white screen and I have to leave the project and reopen it, which isn’t annoying at all.

6 Likes

Doesn’t seem to womp for me…

2 Likes