Crashing too much


#1

Use this template to make awesome bug reports:

Your username:
BlastFusion
What kind of device are you using?:
Air 2
1 sentence description of the problem (I was doing _________, and then __________ happened):
I am coding and when I tap play, it crashes
Steps to make the problem happen:

  1. I added 24 clones of some Unicode
  2. Then tap play
  3. It crashes with a white screen
    ….

I expected this to happen:
GAME TO WORK
But instead this happened:
It crashed, white screen comes up.
Here’s a sweet screenshot:
(It’s just a white screen)

It’s annoying, I try to do something and the game keeps crashing. I have added Unicode objects. Help please! @CodeHelp, @pomtl

Is it true, that when the big cloned objects are not on screen I can set there size to 0, would that help? How could I do this with each, individual clone??


#2

Also, someone explain this…
Seriously

90a :man_facepalming:


#3

Could you give us a screenshot of the code for the Unicode object?


#4

How long had it been since you opened the project?


#5

1 minute


#6

This used to happen to me and what I did is get out of the project then check if my drafts need updating


#7

I see
I’m waiting for someone to let me send them a copy, so that they can change the version to ‘27’


#8

You mean you’re trying to send your code to someone who has the latest version of hopscotch?


#9

No
Someone who can change the version to 27 by accessing hopscotch files, because this is an older project…


#10

I’m opening a new topic wait


#11

Did you make changes?

Try exiting the project, reentering, then waiting a few seconds, then playing it.


#12

Yea the same problem happened to me on a tapper I created tapper I added Auto tappers and if got too many Auto tappers the game crashed I noticed if I slow down the tappers a it takes longer to crash but the game is not as fun with the slower auto tappers and all the answers people give don’t work