Clones won’t disappear!

I am working on an unpublished game called emoji games, a multi game project. I found a bug in my project when I was testing the part where the player loses. It was when everything in that game became invisible. But the only thing that became invisible was the player.

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hi, could you maybe publish your project and link it here so i can help you? you can always unpublish after the problem is solved. (welcome to the forum btw!)

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Welcome! And good advice :arrow_up::arrow_up:

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Welcome. You might have to send a broadcast message (broadcast message (any message you want)) to your clones, then do the following:

When I get a message (any message you want) {
     Set invisibility % 100
}

This will occur for all clones in the object…

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Welcome to the forum! Feel free to introduce yourself and read the community guidelines!

Like clpd said, it’s sorta hard to help you without a link to the project,

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I published it! the link is Emoji games (bugged) by G5 production

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which game is the bug in? zombie apocalypse or color ball?

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color ball unless both has bugs

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It’s cooler ball.

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sorry - color ball

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Please reply soon.

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wait… can clones change variables?

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Yeah they do and if you have more of them and you have when game started increase variable by 1 then all the clones will also increase variable by 1 so that is why if you want a script to only add 1 use if clone index equals 0 increase variable by 1

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Umm… okay, but I need the clones to disappear when the player loses.

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When a clone touches the player all the clones plus the score ball and player need to become invisible.

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unfortunately, only the player becomes invisible.

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If you figure out, I’ll give you a mushroom

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