I am working on an unpublished game called emoji games, a multi game project. I found a bug in my project when I was testing the part where the player loses. It was when everything in that game became invisible. But the only thing that became invisible was the player.
hi, could you maybe publish your project and link it here so i can help you? you can always unpublish after the problem is solved. (welcome to the forum btw!)
Welcome! And good advice
Welcome. You might have to send a broadcast message (broadcast message (any message you want)) to your clones, then do the following:
When I get a message (any message you want) {
Set invisibility % 100
}
This will occur for all clones in the object…
Welcome to the forum! Feel free to introduce yourself and read the community guidelines!
Like clpd said, it’s sorta hard to help you without a link to the project,
which game is the bug in? zombie apocalypse or color ball?
color ball unless both has bugs
It’s cooler ball.
sorry - color ball
Please reply soon.
wait… can clones change variables?
Yeah they do and if you have more of them and you have when game started increase variable by 1 then all the clones will also increase variable by 1 so that is why if you want a script to only add 1 use if clone index equals 0 increase variable by 1
Umm… okay, but I need the clones to disappear when the player loses.
When a clone touches the player all the clones plus the score ball and player need to become invisible.
unfortunately, only the player becomes invisible.