Clone code help

I made a code where it creates clones and the clones are supposed to move randomly, but only the original moves. How can I fix this?

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Put the code for having the objects and clones move under a “when object is cloned”

Not sure if that’s exactly what you meant, but I hope it helps.
A project link or code screenshots would be nice if youd like more indepth help

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Think Fea got it right. Clones need a separate rule than the original object

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Oh that makes more sense let me test it

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It’s still only the original moving :confused:

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Can you post a link so I could take a look at it?

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Yeahup.
Link would be nice

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That’s all of it rn but okay
I’ll find out out how to get the link

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Publish it and hit the button next to the like button

Enter a random year (I use 1999) and hit copy

Then paste it here

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Did it

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You still have When Game Starts

Not when Object is cloned

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Is this it
https://c.gethopscotch.com/p/107fb1810e

Kinda but I think I figured it out with your help thank you.

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No problem

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@ValueGamesStudio a lot of projects use "Self Clone Index “=”, “<”, or “>” which produces slightly faster results

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