Hi Hops, can’t decide what Hopscotch project to make? Well, here you go. I’m challenging all you great coders out there to make a Text Adventure
What’s a Text Adventure?
Ok, so I don’t mean a Choose Your Own Adventure “story”. I’m referring to an entirely text-based interaction style of game where you move around and interact with a fictional world using two word commands. These commands are typically in the form of a verb & a noun, such as Take Key or Climb Tree. The objective is generally to find treasures which require solving puzzles along the way.
Each room gives a description, states Obvious Exits (generally North, South, East, West, Up, and/or Down) & Visible Items. You can carry a limited amount of items around with you and get a list of items you’re carrying using the command Inventory
Scott Adams created the first text-style adventure game for PC in 1978 (previous text adventure games could only be played on a mainframe). It was Scott Adams games and my attempts to create my own as a child that inspired my love of coding.
Here’s a list of Scott Adams classic adventures
As a tribute, I’m going to try to recreate Pirate Adventure.
Are you willing to accept the challenge and try to create a text adventure in Hopscotch. This is a genre of games entirely new to Hopscotch as far as I’m aware. Who’s in?