(Feel free to change the name of this topic (or, if you don’t have the Regular badge, suggest an alternative name) if you can think of a more descriptive name for it.)
Hi! I’ve been having some problems with my summer contest project lately, as something’s causing the “Penguin” object’s clones to suddenly stop running their code, one at a time. From what I can tell, this only happens after you tap the in-game play button (that is, when the Scene variable is set to 3) and happens whether or not you interact with the project after that.
I’ve looked through my code a lot and can’t seem to find what’s causing this bug (it could even be a bug with Hopscotch for all I know), so I would greatly appreciate some help with fixing it.
Here’s a link to the (unpublished) project:
EDIT: Would tagging POMTL be appropriate for this?
EDIT 2: @omtl