It is though?
So this hasn’t happened to you?
https://forum.gethopscotch.com/t/you-can-talk-about-your-hopscotch-coding-here-12-official/54666/6100?u=tankt2016
Nope
No, that’s likely you doing something wrong. What code are you using in the other object?
Yes that is very annoying.
It is, other than the fact it can’t be less than 1 and it has to be a whole number.
Sorry if I’m remembering incorrectly or somethings changed, or if I misunderstand you entirely, but from my knowledge being to front always only moved forward in front of one object at a time? Unless I’ve had a bug for 3 years and never known it. Actually I haven’t used bring to front for about a year so something could’ve changed
I don’t recall that happening for me, huh
Really? I’m sure I can find some old projects of mine with like ((repeat times 6) bring to front)
That’s what it does in google slides (not the block, the action)
I’ll check it out later, maybe I don’t need so many when 7=7 bring to fronts
Aha so I’m not going crazy that’s good
Weird, it always brought to the very front for me.
I tested this and a few index blocks managed to mess up the entire layering of the project.
I wonder why an z-index of 40 is higher than a bring to front
Never knew this bug existed, thanks for the heads up of the bug
Bump
This bug report is what focuses strictly on the Z index bug:
Thanks for reporting - investigating…
No bug is safe when Elizabeth is on the case
The bugs must run
Also I think z index increases per clone index
I think if two objects are on the same z the object with the higher clone index will go to front but not change its z
Don’t I have Z Index 50 in this though?