Bring to front “bug”

It is though?

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So this hasn’t happened to you?
https://forum.gethopscotch.com/t/you-can-talk-about-your-hopscotch-coding-here-12-official/54666/6100?u=tankt2016

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Nope

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No, that’s likely you doing something wrong. What code are you using in the other object?

Yes that is very annoying.


It is, other than the fact it can’t be less than 1 and it has to be a whole number.

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Sorry if I’m remembering incorrectly or somethings changed, or if I misunderstand you entirely, but from my knowledge being to front always only moved forward in front of one object at a time? Unless I’ve had a bug for 3 years and never known it. Actually I haven’t used bring to front for about a year so something could’ve changed

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I don’t recall that happening for me, huh

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Really? I’m sure I can find some old projects of mine with like ((repeat times 6) bring to front)

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That’s what it does in google slides (not the block, the action)
I’ll check it out later, maybe I don’t need so many when 7=7 bring to fronts

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I actually have noticed the same behavior of the block as @PinkCupcake8.

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Aha so I’m not going crazy that’s good

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Weird, it always brought to the very front for me.

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I tested this and a few index blocks managed to mess up the entire layering of the project.

I wonder why an z-index of 40 is higher than a bring to front

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Never knew this bug existed, thanks for the heads up of the bug

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Bump

This bug report is what focuses strictly on the Z index bug:

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Thanks for reporting - investigating… :female_detective:

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No bug is safe when Elizabeth is on the case

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The bugs must run

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Also I think z index increases per clone index

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I think if two objects are on the same z the object with the higher clone index will go to front but not change its z

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Don’t I have Z Index 50 in this though?