Analytics for games

I think this might be controversial for privacy reasons, but I still think it could work out! I think a good way to see if people like the game, play it often, and/or play updates is analytics! This would be strictly be project based and not user based so you wouldn’t be able to see stuff like country, age, gender, and other stuff that doesn’t connect to the actual game if that makes sense. Basically, imagine if you could see how long people spend on the game on average, how many people played after an update, and how many unique users played the game. (That would be to see if people played more than once). Let me know what you think!

18 Likes

I think that would be great! I also think users giving feedback would kind of be great too.

7 Likes

Would this be anonymous, or would we be able to see usernames?

5 Likes

Anonymous would be good.

5 Likes

No, you wouldn’t see usernames.

5 Likes

I think anonymous would be just as good, since generally usernames are only useful when associated with other data like age (which won’t be here ofc)

I think something more useful than usernames would be when your project gets plays, so you can see a graph or something of how the plays and likes accumulate over time

12 Likes

Adding on to this;

There should be points on the graph of when you updated your game and if it got curated so you can see how that affects the plays you have!

4 Likes

I WAS JUST THINKING ABOUT THIS

if users could input something w/ a “save input” block and it could be loaded to the creator’s “project dashboard” or something, then this would help with user feedback from users who don’t have the forum, suggestions, bug reports, and in places like my new music player, user-created music being loaded in!
it could be misused though, so if this is implemented, i could see it being a bit like the SDP… but a cool idea in any case!

6 Likes

This would be so cool, I love my stats.
It could also help creators find out what their audience likes.
Bump

3 Likes