A haptic/vibration block. I understand only iphones can vibrate so maybe there could be a variable that simply says the type of device (iPhone, iPad, Mac, or webplayer). Check out the design below
Any! It would make games feel more interactive, buttons more tangible and generally add another level of awesomeness to any project.
Say you have game where the user has to complete a task in a certain amount of time. When the time runs out, the device could start vibrating. Another example is a maze game. When you run into a wall, the device would vibrate.
Sorry, all the editing lowered the quality
I don’t know how to do this in other languages but I’m sure there is a way.
What do you think?
Please respond with thoughts, questions and feedback!