Here are some examples of Hopscotch code that could be improved if we had this:
you could gives bonuses to people who like the project, though it could be abused but everything really can
Here is an example design I’ve made:
check once if (project planted) = 1
I’ve seen something similar in another programming languages, it looks like this:
nope
large con is I can see it being easily abused by saying something like “plant this project to continue” but doesn’t hurt to throw it out there because a system could be implemented
This could make a big impact to HS in a great way!
If people the game which means that they enjoy the game, they could get special features! I think this idea is one of the best!
Although, as Nobody said, it could be abused… but also as Nobody said, there could be a system blocking it… also, there could be an extra report button for someone to report abuse of this feature.
Hmm, doing this may have its toll on the creator as many users will dislike the fact that their asking for likes. Therefore potentially lowering like counts on projects that don’t deserve it if that makes sense
I like this idea. But maybe if only the feature was used for liking projects so no one could do this:
And, yes I know they could do the same thing with liking, but liking costs no money (unlike plants), and so it would be really easy to just tap the like button and get those special features. Of course, this could result in something not good (Tbh, I don’t really know what). But, like you said:
Also, was any one counting how many times I said ‘liking’ or ‘like’ I this post. I counted 5 lol.