how is it that i thought of the exact same thing
I made a mistake here, for waiting it should be:
wait seconds ((60 / self(tempo)) * self(NoteLength)
@Nobody might just be me, but I think the notes are being played slightly slower then they should be.
you need to do both in 1 object for this method
which can get confusing, if you want to do a bass/treble thing I’d recommend the when method
Ah, okay. So how would I play multiple with this method?
basically what you want to do is mush the bass and treble together into 1 string that is compiled by 1 object
does that make sense?
Okay, so just put the bass notes in between the treble notes when they should be played?
Yeah, not working. I think I’ll take your advice and try another method.
if you still have it can I have a link to see?
Basically what I did was:
Supposed to play at the same time, they didn’t.
if you want them to play at the same time you’d do
to play notes at the same they have to be on the same line, I don’t think I really explained that in the op
So for example, 2C01.0003C00.500;?
2C0*1.0002E0; 2C0*0.500; ...
it makes timing confusing, but if you know timing well then it isn’t too hard
Yeah, not that hard.
It’s still noticeable during a slow song but other then that it sounds like it’s actually being played at the same time.
I think I made a much more simplified version of the music string method. It’s explanation can be found in the reply of the link below:
You can also copy and paste the values of the variables into the play note block itself to simplify its code even more.
Hard to understand because it’s based on the number of the note, not the note’s name (Cb)
The other con is mine does not support multiple notes at once… yet…