A simple, but hard, question


#1

So, I'm making a big game. Is there anyway to make the lines of code and game less laggier? That would help a lot, as there will be tons of code! Thanks!


#2

I think Anonymous made an awesome topic on how to reduce lag! It helped me a lot :wink:


Thanks for the invite @JaggedJeans


#3

Have you tried values? Once I was makeing a big game, without using values, and now everytime I play it, it crashes. I dont know exactly why this happened, possibly because too much code. Or it could of been the update. You know, because of how big it was.
MORAL OF THE STORY (or whatever): NEVER PUT IN TOO MUCH CODE.
Like, 1000 rules of code. Seriously, if I continued making that game, there would be tons of code. Just. TONS.


#4

Your welcome :smiley:


#5

The game will have the following:

At least 7 values
At least 355 rules
At least 300 objects

@KVJ, can I have the link?


#6

WOW. Not as big as mine would be. That was actually a compliment. Mine crashed cause it was too big. (at least I think).