Unfortunately the code for this version was overwritten and lost (which apparently can happen if you’re accessing the same project with multiple devices)
That why I have at least 50 backups of Twisty Arrow at various stages in my drafts…
3D framewor𝗄 (faces) 1.0:
This 3D ”engine” is capable of easily setting up scenes/objects made out of cuboids and regular Hopscotch sprites and text. It renders 3D faces using the set width/height block (Face rendering developed by ThinBuffaloSr).
How to create objects
Objects are made out of several cuboids.
Before creating a cuboid, you need to define the properties of it. There are 9 variables you can set:
After setting all these (you only need to set them in the beginning and when they change) you add these two rules:
That is all you need to do to create a cuboid.
Some scenes made using the 3D engine:
Props to you if you know who the first character is.
Thanks! I’m still working on the post, and i’ll upload the project in a while.
Awesome! That is amazing! It’s been many years and things are still being discovered!
Very cool. Definitely will check it out!
Astounding! Breathtaking! Capital! Daring! Elaborate! Fantastic! Great job.
Hollow Knight? I think…may be wrong
You win 47 Geo.
Wow! Amazing job. This really proves the limitless capabilities of Hopscotch once again.
I might make a game similar to fez with this