3D Platform in Hopscotch — Topic

ae_was_here

#84

Unfortunately the code for this version was overwritten and lost (which apparently can happen if you’re accessing the same project with multiple devices)


#85

That why I have at least 50 backups of Twisty Arrow at various stages in my drafts…


#86

3D framewor𝗄 (faces) 1.0:


This 3D ”engine” is capable of easily setting up scenes/objects made out of cuboids and regular Hopscotch sprites and text. It renders 3D faces using the set width/height block (Face rendering developed by ThinBuffaloSr).


How to create objects

Objects are made out of several cuboids.
Before creating a cuboid, you need to define the properties of it. There are 9 variables you can set:


After setting all these (you only need to set them in the beginning and when they change) you add these two rules:

That is all you need to do to create a cuboid.


Some scenes made using the 3D engine:


@omtl
Props to you if you know who the first character is.


#87

Amazing


#88

Thanks! I’m still working on the post, and i’ll upload the project in a while.


#89

Awesome! That is amazing! It’s been many years and things are still being discovered!


#90

Very cool. Definitely will check it out!


#91

We can create awesome voxel art now! This is amazing, @CreationsOfaNoob!


#92

Game changing!


#93

Astounding! Breathtaking! Capital! Daring! Elaborate! Fantastic! Great job.


#94

Hollow Knight? I think…may be wrong


#95

You win 47 Geo.


#96

Nice feature


#97

Thank you


#98

Wow! Amazing job. This really proves the limitless capabilities of Hopscotch once again.


#99

I might make a game similar to fez with this