I just saw the code and I think it is a cool idea! awesome how you are experimenting with it.
(I was just thinking instead of using
size as % you can now use a self variable but it makes no difference )
I was playing around with it too and another idea I had was to divide the Self.size in the Wait block by a number
I remember @Valgo had a stroke draw project too
but it's a bit different in that the width is not affected by speed directly – e.g. if you draw a fast straight line, there is no variation in width
I was inspired by you and thought about it using the speed of the finger on the screen (distance ÷ time):
However the lines are very jagged and there is a spot whenever you tap the screen: