MagmaPOP’s Ak47 game was a perfect example (if you remember it) the gun was cloned and each individual clone moved accordingly with last touch x’s and y’s but the actual cloned positional radius stayed the same. How do I do this?
If I made myself unclear:
I coded these clones:
And this was the code:
And then I add the last touch X and y bit and it goes bizarre.
If you are STILL confused, think of madi’s interactive bear. Clone the objects, and the clones are still at where they should be and are still moving accordingly with last touch X and y.
Help @Thinbuffalo, @t1_hopscotch,